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	<title>Little Big Misadventure development blog</title>
	<link>http://www.milanvasek.com/lbm</link>
	<description>...classic point&#38;click adventure game...</description>
	<lastBuildDate>Sat, 26 Jun 2010 21:34:46 +0000</lastBuildDate>
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	<item>
		<title>Marketplace &#8211; lighting sketch</title>
		<description><![CDATA[
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		<link>http://www.milanvasek.com/lbm/?p=87</link>
			</item>
	<item>
		<title>Library &#8211; lighting sketch</title>
		<description><![CDATA[
]]></description>
		<link>http://www.milanvasek.com/lbm/?p=85</link>
			</item>
	<item>
		<title>Lonely Inn &#8211; lighting sketch</title>
		<description><![CDATA[



]]></description>
		<link>http://www.milanvasek.com/lbm/?p=83</link>
			</item>
	<item>
		<title>Big change of the look of LBM</title>
		<description><![CDATA[Pri testech prvnich scen jsme narazili na neprijemny problem. Jak v enginu dosahnout toho, aby postavy respektovaly pomerne slozite osvetleni ve scene. Precijen vypada divne, kdyz 3d renderovana postava prejde z ostreho slunce nekam do stinu a vubec se nezmeni, nebo kdyz prijde pred horici krb a neni pritom ani trochu osvetlena jeho svetlem. Proto [...]]]></description>
		<link>http://www.milanvasek.com/lbm/?p=67</link>
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		<title>Sophie &#8211; character model WIP</title>
		<description><![CDATA[
]]></description>
		<link>http://www.milanvasek.com/lbm/?p=64</link>
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	<item>
		<title>Sophie &#8211; character concept</title>
		<description><![CDATA[Sophie by mela byt proste jedna z mnoha postav ve meste. Konkretne bude asi prodavat ve stanku na trzisti.

]]></description>
		<link>http://www.milanvasek.com/lbm/?p=62</link>
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		<title>Ellie &#8211; younger &#8211; Character Concept</title>
		<description><![CDATA[nacrt mladsi hlavni hrdinky&#8230;

]]></description>
		<link>http://www.milanvasek.com/lbm/?p=56</link>
			</item>
	<item>
		<title>Lonely Inn &#8211; Environment Concept</title>
		<description><![CDATA[tak tady je nova skica hospudky&#8230;

]]></description>
		<link>http://www.milanvasek.com/lbm/?p=51</link>
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		<title>Library &#8211; environment model WIP</title>
		<description><![CDATA[Prvni 3d scena na ktere se prave pracuje. Porad je potreba domodelovat spoustu veci, otexturovat je a podobne. Vyhoda je, ze vetsina objektu a textur se bude dat potom pouzivat i v jinych scenach. Jen ty zacatky jsou tezke&#8230;  

]]></description>
		<link>http://www.milanvasek.com/lbm/?p=36</link>
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		<title>Rose &#8211; character concept</title>
		<description><![CDATA[Rose &#8211; servirka v Lonely Inn.
je to prvni koncept, pravdepodobne bude potreba vymyslet zajimavejsi obleceni&#8230;

]]></description>
		<link>http://www.milanvasek.com/lbm/?p=20</link>
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